Rules and Regulations on Form (Sayaw) Competition

Article I

 

Qualification

 

Section 1

 

The contest shall be open to all ages and divided into categories for men, women, seniors, and juniors. The senior and junior divisions can be further subdivided if warranted by the number of participants.

 

Article II

 

CONTEST OF EQUIPMENT

 

Section 1

 

The contest area or ring shall be not less than seven (7) meters and not more than nine (9) meters square. The ground shall be flat and smooth and made of wood, vinyl, or other suitable material. Mats can also be used. More than one ring can be used when the number of competitors warrants it. However, divisions using music cannot be run simultaneously with divisions that do not use music.

 

Section 2

 

For traditional Sayaw divisions, competitors are allowed to use any standard training uniform. In the open Sayaw divisions, any costume appropriate to the Sayaw may be used. If competitors have long hair, it must be fixed in a way that does not interfere with the performance.

 

Section 3

 

All weapons used in the Sayaw divisions must a legitimate part of an established, Filipino martial arts system. This includes solo olisi, double olisi, indigenous Filipino long and short blades (kris, kampilan, barong, bolo, pinuti, etc.), or espada y daga.

 

 

Article III

 

CONTEST CRITERIA

 

Section 1

 

An individual Sayaw must not exceed two (2) minutes in duration. A team sayaw must not exceed five (5) minutes. The time begins with the first movement after the salutation has been completed.

 

Section 2

 

The Sayaw shall be “open form”, but meeting the following criteria:

 

1. The Sayaw must follow basic movements and principles of Eskrima-Kali-Arnis

 

2. At least eighty percent (80%) of the movements shall emphasize the olisi or other weapon being used.

 

Section 3

 

A salutation must be performed by the competitor prior to beginning the Sayaw, and immediately after the movements are completed.

 

Section 4

 

The competitor shall not leave the contest area until after the announcement of the score.

 

Section 5

 

A Team Sayaw consists of two (2) or more players. Music is optional, and a maximum of five (5) minutes is permitted.

 

Section 6

 

Each individual Sayaw division will be have a maximum of two competitors from each

country. Each competitor can only compete in one individual Sayaw division. Each country is allowed one entry into the Team Sayaw division at the world level, or one entry per club at the local level.

 

Article IV

 

JUDGEMENT OF CONTEST

 

Section 1

 

A panel of five (5) judges shall decide the contest. If practical, all judges shall be of neutral countries, organizations, or clubs. If this is not feasible, an attempt should be made to balance the panel in comparison to the competitors (i.e., one judge from each of the competing countries, clubs, etc.).

 

Section 2

 

The following criteria shall be used to as the basis for judging a sayaw competition:

 

a) Gracefulness

 

i) Execution of technique with the weapon

ii) Footwork and stances

iii) Balance and posture

iv) Coordination of body, hand and weapon

 

b) Power

 

i) Coordination of breathing and footwork with technique

ii) Delivery of strikes (angles, lines, zones, etc.)

iii) Dynamic tension

 

c) Speed

 

i) Speed of strikes, combinations, and transitions

ii) Mixing fast and slow tempos

 

d) Impact

 

i) Precision of movement (ending at starting point, utilization of entire contest area

ii) Uniform or costume, other indigenous native garb with relevance to Eskrima-Kali-Arnis

iii) Music, tribal songs, etc. (open divisions only)

 

e) Variety of Techniques

 

i) A greater number of well executed techniques

ii) Lack of repetition

 

f) Authenticity of Techniques

 

i) Combat effectiveness of techniques

ii) Correct use of edged weapons

iii) Acrobatics, gymnastics, and techniques of other martial arts not relevant to Eskrima-Kali-Arnis shall be ignored (unless they are executed poorly, in which case a deduction shall be made)

 

 

Article V

 

SCORING OF CONTEST

 

Section 1

 

Each competitor shall be given a score between five (5) to ten (10). Ten (10) shall be the highest score, and five (5) shall be the lowest score. Only whole and half number scores are allowed (10, 9.5, 9, 8.5, 8, 7.5, 7, 6.5, 6). The highest and lowest of the five (5) scores will be dropped, and the remaining three (3) scores will be added to determine a contestant’s score.

 

 

Section 2

 

In order to establish a baseline for scoring, the first three (3) contestants in the division will be perform without being scored. Subsequently, the contestants will be scored one at a time in the same order.

 

Section 3

 

The following actions will result in deductions, which will be assessed by each of the judges as part of their score:

 

a) Unintentionally dropping a weapon (one (1) point deduction)

b) Exceeding time limit (one half (0.5) point deduction)

c) Starting over (one (1) point deduction)

d) Finishing in place different from where the form started (one half (0.5) point deduction) unless judges have been notified that this will occur)

 

Section 4

 

In the case of a tie, the competitors will be required to perform again and be judged a second time. The new scores will be used to break the tie only, and will not be used to determine results relative to the other competitors in the division.